- 1 PLEASE NOTE: We are currently moving in to our new address, so the rest of this page may be a lie
- 1.1 Knowing when the space is open
- 1.2 How to open the space
- 1.3 How to close the Space
- 1.4 Space facilities
- 1.5 Bringing your stuff into to the space
- 1.6 Where communal things are stored
- 1.7 Doing project work
- 1.8 House keeping
- 1.9 Behaviour when in the space (Code of conduct)
PLEASE NOTE: We are currently moving in to our new address, so the rest of this page may be a lie
Knowing when the space is open
The space status is tracked via SpaceAPI and updated on numerous sources. You can find out if the space is open a number of ways. You can either:
- Look in the members area of the website (hackhub - you can also update the status here)
- Visit the 57north twitter feed 
- Visit the 57north feed aggravator ; or
- Install the MyHackerspace mobile App.
Note: when visiting 57north.co on a mobile device, a 'status' menu link to the feed aggravator replaces the on-screen notice
How to open the space
Opening the street door
Due to building security, the street door is on a time lock over night however this door is open during office hours and regular 57n events. Should you wish late access, you can phone the hackerspace phone number (01224 583491) and any members present in the space can let you in. For keys, please contact a director or known key-bearer.
Opening the door
To open the space, login on to hackhub at http://57north.org.uk/hub with your assigned hackhub username and password. This should have been assigned to you when you first registered with the hacklab.
Once logged in, you will be able to use the 'Unlock Door' link from the top nav links.
Please note: you can only use the unlock door feature of hackhub if you are up-to-date with your membership fee.
Switching the LED lights
The space is equipped with fancy LED downlighting that can be switched using the wooden switchboard located near the space entrance. Desk downlights can be independently switched and all tied to a large white isolation switch.
Setting the space status
Once in the space, members are encouraged to let others know the space is open. This can be done using the 'Space Status' also found on hackhub. Set the status using the dropdown and add a short description of the reason for opening the space. The status and message will be shared to spaceAPI  and displayed on our Twitter feed . Please use appropriate language for your description.
How to close the Space
All table power strips should be switched off. These are located:
- Below the right-hand window attached to the leg of the standing desk
- At the back of the standing desk facing the main room entrance
- On the centre table, attached to it's middle.
- In addition to strips, wall socket to the left of the safe should be switched off' on both plugs.
- The socket below the wall clock (powering doorbot) and the red socket powering the rack should be left switched on
- The MPD RasPi should be paused. Visit the Projects:PiMPD page to learn how to do this.
Setting the space status to closed
Members are expected to set the closed status if they are the last to leave. Follow the status change procedure above, setting the status to closed with any additional commentary.
Closing the Space door
The Space door operates delicately aligned magnetic fields to release a lock catch on the door frame, which allows the door to open and close. To disengage that lock, depress the green button found near the door. You will also need to manually retract the catch by pressing in into the frame. The catch will remain in-frame until the door is closed. Always check to make sure the door has locked correctly before leaving.
Locking the street door
The street door should also be locked as the last member exits the building. Keys to lock the door are available in the space and should be signed out and returned as soon as possible.
The Space has a number of tools for use by members. These can mostly be found in the various draws, desks and sills within the space. These include:
- Small screwdrivers
- Pliers (needle and standard)
- Cable cutters
- Cable strippers
- Safety glasses
- Soldering Irons
- Power drill and machine bits
- Power Jigsaw
- Dremel tool, bits and drop pillar frame
- Various Bench clamps
- Cutting boards
- Cutting knifes (craft and retractable)
- Wood saws
- PC hardware, mostly installed with Linux operating system(s)
- Arduino and Arduino-clone test dev boards
- Etch solution agitator
- PCB board
- Oscilloscopes (analogue, digital, pico)
- Power supplies (digital current-limiting and selection of adaptors)
Used along side tools, the following consumable are available for space members. PLEASE NOTE stock is presently maintained by kind donations from members. Please avoid wasting items and do not take large numbers away from the space. Use them respectably.
Mostly stored in bags hanging on the far wall
- A selection of resistors from 10R to 1M, ranging over common values (and a few odd-balls)
• A selection of electrolytic capacitors from 1uf to 2200uf, ranging over common values. • Assorted grab-bags of the above components
- LEDs of varying colours and wattages
- A grab-bag of diodes
- Jumper leads (M-M, M-F & F-F)
- PP3 9V battery clips
- Various lamp and fuse housings
Mostly stored under or next to the far left standing desk.
- Copper board for etching (dual and single sided)
- A wood pile and sand paper
- Steel metal rods (threaded and non-threaded) of varied thickness
- Polymorphic thermoplastic (inc tee-lights for small part prototyping)
- Assorted bags of Bolts, screws, nails and hooks
- Assorted sizes of cable ties.
The space has access to a small shared kitchen equipped with:
- A large sink
- A kettle
- Cups and mugs
- Cleaning fluids
- Clothes and sponges
- Limited cutlery
- Limited plate-ware
- Brush and dustpan
Note: Please ensure the kitchen is kept tidy as we share this with others.
Your standard place for contemplation and evacuation. Extras include:
- Mop and Bucket
Our donated microwave heats food by bombarding it with electromagnetic radiation in the microwave spectrum causing polarized molecules in the food to rotate and build up thermal energy. This is perfect for heating Chicago Town Microwave Deep Dish Pizza, and other things (we suppose.)
The space also houses a fridge, however it is usually not turned on to save power. Therefore it is more of a passive cooler box than an actual fridge. It holds approximately 15 cans of larger.
Tea and Coffee
The space maintains a filter coffee machine for use with donated filters and selection of ground coffee. The kitchen kettle also available for use with a selection of tea stored in the space.
These are stowed under the sink in the kitchen. These should be washed up after use and placed back under the sink. The plastic 'Drink Aware' can be stacked on the kitchen draining board along the rear wall.
Bringing your stuff into to the space
Your personal storage space (Boxes)
As a reward for their memberships, members are permitted storage of a box to contain their projects and materials. These boxes should be labelled with your nick and contact details.
Storing/using things in the communal area
We ask space members and visitors to be tidy whilst they use the space. Any items left of the tables should have a good reason for being there and be wrapped or made as compact as possible. E.g. Items such soldering stations, in-use cables and active networking kit should be stowed at the wall edge of the outer tables and not left on the centre table, where possible.
'Do not hack' stickers
Items that are not intended to be opened up and/or hacked must have 'Do not hack' stickers added to them in an obvious place. These are usually found hanging near the far window sill. You should also add your name on the relevant area of the sticker to identify the item's owner.
Where communal things are stored
Communal items should be stowed either under the standing tables or placed into the relevant drawer. Tools and instruments should be placed on the larger drawer stack against the back long wall (relative to the entrance). Smaller components should be placed into the component drawers attached to the back shorter wall or hung via a hook from a clear plastic back nearby.
Large tools and items should be placed around the outside areas of the standing desk below the wall mounted screen. Server and network hardware should be neatly placed under the standing desk opposite the entrance.
Doing project work
We have a selection of stations that are suited to difference types of project work.
The centre table is best suited for coding and light electronics. it is equipped with a centrally-placed switch and power strip.
The far corner sitting desk (relative to the entrance) is best suited to projects related to radio or general relaxation. It contains a sofa, an assortment of radios, antennas, connectors, power supplies and a PC screen with keyboard for use with dev boards etc.
The TV corner standing desk is suited to wood and metal working. Around it are power strips, heating tools, communal materials, drills, saws and a vacuum cleaner.
The sitting desk opposite and along from the entrance is best suited for fine electronic work. It has a number of soldering irons, close proximity to the precision tools and a selection of soldering consumables.
The standing desk opposite the entrance is best suited for server/PC teardown and repair work. It has a work station and is local to the spare hardware such as screens and network kit.
Members and visitors should routinely collect and dispose any obvious rubbish from their workspace and consider taking the bin out upon exit. Members or visitors are invited to sweep the floor or wash-up whilst waiting for projects to compile, execute, cool, signal or set. :)
Behaviour when in the space (Code of conduct)
Members and visitors are expected to follow the code of conduct in the space:
- Do not be on fire
- Doing beats talking
- Don't be a contemptible individual
- If you don't know: ask
- No dumping
- No sleeping
Members should also have read and understood our Statement on Equality and Diversity.
A member spontaneously turning into a bowl of petunias will be considered unexpected behaviour, at an improbability factor of 8,767,128 to 1 against.